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# Over a thousand papers and books, hundreds of equations and methods, and one governing idea: real physics, not fudges
- URL: https://raw-rc.com/over-a-thousand-papers-and-books-hundreds-of-equations-and-methods-and-one-governing-idea-real-physics-not-fudges/
- Published: 2026-09-20T20:07:16.000Z
- Updated: 2026-09-20T20:07:16.000Z
- Author: Richard Sim

The reference library behind Raw R/C runs to more than a thousand research papers and books, covering vehicle dynamics, tire mechanics, soil mechanics, rubber friction, scale-model similarity, solver theory, and racing AI - every one of them read, catalogued and cross-referenced, with hundreds of equations and methods extracted into a working reference that the code is built against. We've followed every thread from the latest (even not-yet published!) research back to their origins, going all the way back to the original post-WWII terramechanics research, to make sure that what we're implementing is not just physically *plausible*, but physically *correct*.

That sounds like an academic indulgence. It's the opposite: it's a shortcut to not being wrong. Every simulator faces thousands of small forks where the honest answer is "nobody here knows" and the tempting answer is a plausible number. Each one of those is a small lie, and enough of them stacked up is why so many sims feel *almost* right.

There's a hard rule in Raw R/C instead. Any constant in Raw R/C is either shown to be independent of the car, the soil and the setup, or it's computed at runtime from those things. Nothing gets typed in because it looked about right. When there's no answer to be had, that's not permission to invent one - it's research to do, or a measurement that goes on the schedule.